From Gaedren’s loot:
- Rhin takes the wand
- Zallar has Gaedran’s magical dagger and a heal potion
- Padded armor is in Larn’s backpack
- Cora takes silver magical liquid
- Larn takes tube with blue oil
Larn and Zallar head upstairs with Rhin’s scorpion. Larn unlocks the South door, (which the brass key works in—).
Rhin and Cora follow, dragging Gaedren
We find a large room with a balcony above on three sides, (N, S, W). On the east side, barrels marked with the image of a fish. A tarred pool filled with chum and gross things sits on the far side below us (we’re on the balcony), and on the south side of the room a cutout to the river below rests in the floor. I notice someone also on the balcony, and he attacks with an energy spell! He misses. Zallar rushes him with rapier drawn.
Yargin (the spellcaster) screams!
Rhin runs up to join us. Larn enters and notices hammocks and small figures hiding below the southern side balcony. He misses Yargin with his crossbow.
Zallar is blasted with acid, and misses with his rapier a few more times. A dog attacks Larn, along with a dozen kids—the one in front (Hookshanks) has a kukri, and the others have pitchforks and things. Zallar yells out Alex’s name and say that his Uncle is here. Alex answers! Cora and Rhin join the fight (Cora had tied Gaedren up in the ship).
Zallar attacks again and slips to the floor! Larn kills the doberman! As Zallar stands, Yargin tries to punch Zallar and fumbles his wand right into the swashbuckler’s hands. He’s terrified and unarmed—Zallar holds his rapier to Yargin’s throat and demands he call off the children. Larn’s crossbow string snaps as he tries to hit Hookshanks.
Yargin leaps off the balcony—Zallar cuts him as he leaps, then follows him down, missing again with his rapier. Alex joins Zallar in attacking Yargin, and Zallar cuts him down as he tries to flee. Zallar and Alex hug and Zallar tells him the group will get him to safety.
Larn jumps down off the balcony, injuring himself gravely, but sneaks up behind Hookshanks to attack with Cora. Rhin shoots acid at Hookshanks, burning him again and again. Cora cuts him down!
After the battle, we ask Alex if there are any traps or other minions in the building. He says no guards, and doesn’t know of any traps.
Rhin gets Yargin’s acid splash wand. Hookshanks was a gnome!
- Acid splash wand
- Leather armor
- Light crossbow 10 bolts (Rhin)
- brass key (same as Gaedren’s)
- small iron key (fishery) — unlocks Cabinet
- garnet amulet (pg 20) (100 gp)
- studded leather armor (small)
- Masterwork kukri (250 gp)
- disguise kit (20 gp)
- small iron key (fishery) — unlocks Cabinet
We ask Alex where Hookshanks slept—to see if the small key unlocks anything there, but it doesn’t. We do find a cabinet that it unlocks, inside we find 200 cp and 100 sp.
We gather up Gaedren and ask about Zellora. He had fed Zellora’s body to Gobblegut.
Zallar plans to take Alex to Northgate, to the Gregoravic Manor.
Larn and Cora take Zellora’s head to a cemetary in southern Korvosa to give last rites.
Rhin has Gaedren and his ledger and papers to turn over to the guard.
We step out of the Fishery, and parts of the city are on fire. Sable Company hippogriffs flying around. We hear screams coming from everywhere—something has gone terribly wrong in the city! We change plans—and decide to head south together to the Citadel.
As we travel, we hear the mobs—
“The King is Dead! Long Live the Queen!”
“Hang the Queen! The usurper must die! "
The Queen is a young Chelaxian outsider. King was older.
Every king sitting on the Crimson Throne has died of not natural causes.
We make our way south. Blood drips on the cobblestone—a wounded Hippogriff crashes nearby.
We stop at Zellara’s home on the way to the Citadel Volshyenek. (We avoid roving mobs.) The place looks like its been empty for weeks—we see our own bootprints in the dust on the floor.
The Harrow deck grows warm…a mist emerges from the deck, and the ghost of Zellara appears.
“Thank you. I believe its your destiny to help the city.”
She knows nothing of the chaos in the city. Thinks we should turn Gaedren into the authorities. Where would she like her final resting place to be? In the Gray. She trusts Cora to give her a proper burial. She is bound to the deck, and his here to help us.
Zellara identifies the following items:
- Silver potion — Silver sheen (makes a weapon act as if its silver for 1 hour, 1 melee wpn or 20 units of ammo)
- Blue potion — Oil of Keen Edge (doubles the crit range of a weapon, 10 min., caster lvl 1)
- Wand “Miss” of Magic Missiles — 23 charges — caster level 1 (Rhin)
- Dagger — +1 (me)
- Padded Armor — +1 (Larn wears it)
- Acid Splash Wand — 22 charges (Cora)
We rest. In the morning, we head south. The city is more calm. The fires appears to be out. Hippogriffs are still flying around.
We see a guy standing on two crates on the corner ahead, yelling:
“The Eye of Grodius has turned from the Boneyard to look upon Korvosa!”
Grodius is the God of the End Times.
As we pass he turns to Larn and points at him. “I saw you in a dream.” He runs up to Larn and states a prophecy—“You will be injured at a time of great peril in Korvosa’s history which will usher in a new age.” Zallar draws his weapon and threaten him.
He backs away—“You’re all dead anyway, but you (Larn) are especially dead.”
Cora sees that he has some sort of disease. Sweating brown sweat. “I have Grodius’ blessings upon me, and you will, too!”
We intimidate him until he runs away.
We continue on to the Citadel, and hand over Gaedren, the ledger and the paperwork. A captain appears and gives us 500 gp as a bounty.